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hbn
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  • Well it's been awhile since I've been here. Anyone any tips on how to do stuff instead of just wasting time?
    Reactions: Lore
    Lore
    Lore
    Depends on what you want to do. :)
    Damage calculator for my project's damage algorithm sorted out. Now I know why both characters have such a discrepancy between their damage
    Does anyone know a way to identify music? Those apps don't know everything. I've music files with absolutely no metadata whatsoever. -_-
    Phil
    Phil
    Then cry in the corner, singing the song you never got to know.
    hbn
    hbn
    I'd try Shazam but it's something obscure and self-released. It's not like a song, just some music someone wrote with the intent of using for some project or other. Licensing is such a pain.
    Phil
    Phil
    There is a lot of classical music that I never got to know the title,
    cry...
    Reactions: Lore
    Spent all that time trying to get a track to loop, only to find out the website I got it from has gone. Can't find out it's licence terms.
    Reactions: Lore
    hbn
    hbn
    Searched even more to find out it was already used on a flash game from 2008 or something... so it's probably gonna be temporary, at which point I probably shouldn't have bothered now. XD
    Reactions: Lore
    hbn
    hbn
    Mind you I have now got FLStudio, even though it's on it's trialware thing. No idea how to arrange tracks in it. I have a keyboard but it's from back when MIDI ports use to be a thing. Not to mention I don't know how to play the thing.
    Reactions: Lore
    Lore
    Lore
    Ah, the joys of music development.
    Back to square one with a plugin. It isn't adding weapon attack power to the attack stat thus making it negligible.
    Reactions: Lore
    Lore
    Lore
    Ah, the joys of plugin making. Good luck with getting it right! :)
    Despite finding some plugins that do what I want, slowly coming to the realisation I may need to hire a scripter....
    Reactions: Lore
    Lore
    Lore
    Wish I could help :(
    *sighs* is there anyway to trace errors? Running my proj gives me a "typeerror: undefined not a function". Would be useful if I knew where.
    Reactions: Lore
    LTN Games
    LTN Games
    Go to the console by pressing f8 this should give you more details.
    Reactions: Lore
    hbn
    hbn
    Yeah, I've just figured it out immediately. Script incompatibility. The game.exe doesn't tell me, webbrowser does. Tells me slots.etypeId is not a function. The Item Core script doesn't play well with HIME's equip slots.
    hbn
    hbn
    Should've known actually since that script was turned off for a reason. Thanks for the help though @LTN Games will keep that in mind for future purpose.
    Hit the same issue I had before. My ideas are becoming too ambitious. No way to implement them.
    Reactions: Lore
    Xilefian
    Xilefian
    Creating manageable projects is a skill you only get through experience
    Reactions: Lore
    Lore
    Lore
    I have an ambitious end goal, but haven't set myself a deadline, except for a potential demo for my game.
    Ughh... damage algorithms... reminding me why I hated algebra. *shudders*
    Still getting used to the graphical style... wonder if I ever will...
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