mapping

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  1. Mr. Open

    Change of image background grid color?

    Hello! If you are slightly confused by my question I suggest looking at the image I attached to explain it more clearly (I have no idea what is the proper name of that grid, some people on a different forum have thought I'm talking about grid sizes in the game for some odd reason?). So, I've...
  2. Mr. Open

    Creating multi-level structures?

    Hello again! (blush) It's me with yet another problem I can't solve by myself... So, I was looking at one of the loaded maps (specifically a castle one, I'll include it as a file) and can't find a way to recreate a similar thing. This building clearly has levels, it has additional entrances on...
  3. nijineko

    Whole map versus Room-by-room?

    My current project is to recreate an homage version of a very old ASCII rogue-like as a mobile game. The maps from this game consists of walls, doors, secret doors, and openings. The maps also featured one-time fog of war (once explored, always revealed). In rooms, one could find things like...
  4. Mr. Open

    Borderless map? Need help.

    Hi! (heart) I'm looking for a way to make my map constantly repeated; without borders. What I mean is, the map would connected from all sides and whenever player crosses the "Western border" of the map he appears on the "Eastern border of the map". Is there a way to do so? (tongue) I haven't...
  5. Azure

    Azure's GFX & Art Section [OPEN!]

    STATUS: OPEN First and foremost, Welcome to my Shop! My name is azure and I've decided to open up a shop here in the forums to partly fund my game in the process and secondly to support myself for future anomalies. Well, without further ado, let's get to it! Send me a message for more...
  6. Skyrocker

    [Paid] Musician and Mapper for hire.

    Right, so some of you may not know that I'm a mapper, but that doesn't matter we're all professionals here. Hi, my name is Sky and I've been working with RPG Maker for 7 years now. I like to make music and maps and that's where I'm currently focusing on. (Although I just started out with...
  7. Skyrocker

    I am terrible at introductions.

    Right, let's get this started then. (I totally forgot I had an account for this community but I might as well make use of it now.) My name is Jano Visser, or Sky (I prefer Sky, honestly), I am 17 years old, live in The Netherlands and have been a proud user of RPG Maker since 2010/2011...
  8. LoreMaster

    Thoughts/Critiques for my First City

    I'm somewhat happy with how my first large city map turned out, but I could use some fresh eyes and opinions, particularly on a few things... This is Lower Drumwell, the less affluent of two regions in the overall city. I intentionally made most buildings small and compact as I was going for a...
  9. Lore

    World Map Discussion

    Hi folks, I've seen a few posts around discussing maps in general, but nothing that I've seen asks this question (so my apologies if there is another post like this and I'm just blind XD) When developing a World Map (or similar), what designing stages do you go through? Do you just randomly...
  10. Lore

    Recruitment: Secrets of the Vairfey

    Hi Folks! For some time now, I've been developing a concept for a game that aims to play similar to games like FFIII, Dragon Quest, Zelda, The 7th Saga, etc. It doesn't have a title yet, hence why it's called the Working Title project. Haha. :) EDIT: Current working title is "Secrets of the...
  11. LazyPat

    Need Input on this Map

    Hi Guy! I need your opinions on this modern city I made. I also would like to know any tips you guys got on how to go about making this city part of a grim future (science has pushed the planet to its limit (city like in Blade Runner or Avatar))
  12. biggislims

    Problem with Parallax Map

    Hi, I think this is the right forum for this question, if not please feel free to correct me, and/or move this thread. I have an area, 25 x 25, called "!Kayas_Hideout". I used OrangeMapShot to get the base image, loaded it into Photoshop and worked on it. I created my overlay layer and saved it...
  13. Boy Who Codes

    [OPEN] Gaia Project [Map Resource Submission]

    Good day to everyone. I want to get the attention of the already experienced mappers of RPG Maker to contribute to my project. I named it Gaia as it is calling all countries to join the submission and the team. I will give you a draft of what Gaia Project is and what I exactly need as help from...
  14. Luninareph

    Advice on making world maps

    Does anybody have any tips for how to make good world maps? For some reason I find designing them quite difficult.
  15. LTN Games

    Screenshot Critique

    I am making a better critique screenshot thread for those that want feedback on their maps, game art, etc. This one will be a bit different than the one we already have, there will be rules to follow so no one goes left unnoticed. The basics is simple, you have a screenshot and you want...
  16. MinisterJay

    Requesting Assistance With Parallax Mapping

    I am using a 31 X 21 map for a certain part of the project. Since characters are 48 X 48, I thought I should I should make a 1488 X 1008 parallax map. when looking at the screen editor, it looks like it is supposed to. When I game test, the house and player character are in the wrong places...
  17. LTN Games

    CLOSED! [Workshop] LTN’s Mapping Madness

    I’m opening up this small workshop to help the community out with their games, mainly the Christmas contest. I will do maps in both MV and ACE and I will be doing it within a time limit of about 10-15 minutes per map and each map will only be 20x15 you can request something bigger but you will...
  18. Storytailor

    Boat Map Resources?

    Hello all, my problem's a relatively simple one: are there any map sets within MV that allow for mapping the exterior and interior of a ship? I'm looking to make a port and several scenes which take place on a boat, and I can't for the life of me see anything within the included tilesets that...
  19. dcsant

    Tips about dungeons...

    Do you have any tips about designing dungeons? If you are making a dungeon, what kind of perspective will you choose: Those classic dungeons where all you need to do is going from point A to Z (find the "exit" ~as in old Phantasy Star style), or those where you need to push a lot of switches...
  20. Storytailor

    How Do You Keep Your Map Fresh?

    With map elements being limited to a certain number of pieces (only a certain number of roofs, a couple kinds of grass and trees, a few flowers, etc.), how do you make your maps look like the same little image isn't being repeated over and over again? I'd love to hear any ideas you may have in...
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