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Custom music delay

Discussion in 'MV Support' started by Enson, Jan 12, 2018.

  1. Hi everyone!

    I was really happy when I found the perfect music for my battle scenes on YouTube. So I was able to convert it to mp3 than made a copy in ogg and put the files in the BGM file and selected it in the system screen to be automatically played when battles occur.

    Now, the problem I have is when the battles start, there's a delay of 4-5 secondes before the music begins.

    I looked around the web and saw that it was a known problem, but was not able to get any solution... So, you are my last chance!

    Thank you very much!
     
  2. #2 CT_Bolt, Jan 12, 2018
    Last edited: Jan 12, 2018
    Not to ask but I have to be sure, the music file doesn't have a delay itself correct?

    If not... have you tried any of the following?

    https://forums.rpgmakerweb.com/index.php?threads/audio-lag-fix.73031/
    https://forums.rpgmakerweb.com/index.php?threads/preload-manager.46515/

    I just read this also:
    Let me know if these work out for you. (cute)
     
  3. Hello again CT_Bolt! I'll soon call you my personal hero, because the first you suggested link improved greatly the situation! I still have a 1 second delay for the music to start after a battle occurs, but I can live with that!

    Let just hope now that it will be my last problem...! :)
     
  4. Oh I'm very glad to hear it solved at least some of the issue. (hella)(thumbsup)

    I think I'll leave this thread open for now...
    ...at least for a little while in case we get more information from other users on this subject.(right)
     

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