Looking for help solving a projectile event bug

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Joined
Jul 20, 2018
Messages
5
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Age
26
Ok! My fellow game devs, I have a challenge for you! So just for context let me explain what I'm trying to do:

  1. Keybind Button Common Events Plugin makes a button press = shoot a projectile from the player across the screen
  2. Terrax Lighting attached to the projectile event itself (basically shoot a lit up spell from the player)
I've it gotten to work...for the most part.

Here are the two bugs I've encountered:

1. When the event button is pressed only once the projectile is fired but leaves the terrax lighting behind stuck to the player. However when the button is held down it works properly and terrax light stays attached to the projectile event as it is moving.
2.The shooting event works fine when it is done using RMMV default IF Button is Pressed options. However when binding it through the plugin to a different key (ex. the A key) it seems to be delayed and sometimes not activate.

This seems like something really simple that I'm just overlooking. If anyone would be kind enough to help me debug this I would be super grateful.
I would scrap the idea but when its working it looks amazing and fits into my project perfectly. Thanks in advanced!

XD
 
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