Modern_day resources for first game?

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Asendji

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May 1, 2019
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Hello folks ^^ New person here :) Am interested in finding some few resources for a game I'm working on right now, as well as the answer to a few questions that loom ahead, waiting patiently for answers :)

<> Need a few "modern vehicle" sprites like police car and ambulance as well as several cars with all 4 facing directions to complete my collection and add to my modern times map. The ones already present in the core game aren't enuff for me XD

<> Question about tiles: how can I CREATE my own TILESETS? Like choose some assets from the different already existent ones and assemble them together into a tileset page of my own. Or there are pictures on the Internet or posted by some people on forums (as freely shared items, so am not stealing anyone's work), and these picture act as one entity, just like the already-present tiles. How do I turn them into usable tiles since they don't work just by putting them in the corresponding folder, guessing it's about picture dimensions (above maximum size supported by MV)?

<> Question about tiles: how can I turn images into tilesets (or tiles I can use in game). For example, I wanna draw my own small pictures and turn them into small tiles, will play around with them, see how they appear and use them if approapriate. Also post them here if they're not too horrible XD Do I need specific software?

<> Question about characters: This one my be a bit too much for my skills but am welcoming any answers - I saw and bought a few Medieval DLCs that have 3D moving characters, yet I heard it is somewhat difficult to introduce them ingame due to initial RPM Maker MV's limitations (so probably I will need some editing skills/ plug-ins). Am interested in designing a few characters of mine and animate them like that as well as using the ones I bought :)
 

Azdak

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Mar 17, 2017
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Hello I'm not sure where to get the assets you need sorry, you might find some on here though :)

To make your own tiles and edit them you need to go into you RPG Maker folder and go into images folder, then into
the TileSet folder, find what tile set you want to edit and open it up in Photoshop or Mario paint .
( what ever photo editing software you use. )
you need to crop them up by hand and then patch them back together how you want them and then you save in the tile set folder.
 

Starbird

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the best way to do this is with a template. i'll upload one here. the way the editor reads the tilesets is as four distinctive quadrants. if you "overlap" it will still work, but it will be confusing in the editor because the image will be split up.

take this template, then add a transparent layer. paste the tiles you want to use into that transparent layer. the template will help you make sure everything is lined up correctly. then copy that layer into a new file and save it as a .png in your game's tileset folder. then all you have to do is set up the tilesets in the database.

the different colored regions indicate the quadrants. for best results, do not split single objects over/across those boundaries.

8375
 
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