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More Base Stats

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Joined
Apr 24, 2017
Messages
7
Points
11
RM Skill
Scripter
Hi there !

That's my first post, i hope i will not make any mistake ^^ If it's the case, feel free to correct me. Also, english is not my native langage so i could make some strange sentences, sorry my advance :)



I'm here cause i need to find a way to add more Base Stats to my game.

I have some really complexes mecanics that need a lot of actor's linked's values.
I try to do it with variables and it work well but only for a solo game...

If i have multiple actors, variables would grow too much cause each actor will add his own variable value to the variable...

Anyone know if there is a solution ?


PS: I tryied BOB_CustomStats but for some reason, it always return 0 in battle. Due to my complex mecanics, i must use the <damage formula> note tag from Yanfly's plugins.

I also use a ton of Yanfly's plugins, and some little others. Everything work perfectly actually.

Thank's by advance !
 
Joined
Apr 24, 2017
Messages
7
Points
11
RM Skill
Scripter
For anyone interested in, i found a solution by using Special Params and change their formulas to make them like a base state.

Ask me if you want to know how.

(You can use them into a damage formula (like : value = a.atk*(a.mat/b.grd) - b.pdr) for exemple)
They would be calculated not as a %age.

PS: Sorry for double poste...
 
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