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MV Proximity-Based Event Fading

Discussion in 'Javascript & Event Design' started by Goldblaze, Oct 15, 2018.

  1. Hi,
    I've been to figure out how to make a system that will fade in events seamlessly as the player gets within a certain radius of them. An example would be a platform that would fade in when the player is within 3 tiles of that event, and when the player moves out of that range, the event fades out to complete transparency.

    The reason I ask is because I've been trying to make a sort of maze where you can only see the tiles that are close to you, I was wondering if there would be any way to event this, or code it in JS.

    Thanks in advance,
    Goldblaze :)
  2. There are plugins to do this with a light source. Maybe one of them would let you do it without a light source?
  3. #3 mobiusclimber, Nov 5, 2018
    Last edited: Nov 5, 2018

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