- Aug 19, 2018
- RM Skill
I tried Discord to talk to people about things but it didn't really work out much so, I'll try the forum again. I'm having trouble creating a certain event. The whole thing is, a character gives the player a potion that adds a "flawed" skill, named "Captain's Rage." What it's supposed to do is, once the skill is activated, the player unleashes a huge attack on all enemies but doesn't kill them. Then, the player is given a state that attacks himself 100% of the time until he is defeated. After, it goes to a cut scene where the character, who originally gave the overpowered skill to the player, heals him and gives the same skill with no negative effects.... how would I be able to make that happen?? Thank you in advanced.