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Proximity-based detection?

Discussion in 'Javascript & Event Design' started by Actaeonis, Jan 12, 2018.

  1. I'm looking to implement events that randomly activate when you load the map, but you can also tell which events activated based on your proximity to them. The random activation is easy enough, but I'm having trouble implementing proximity-based detection on several events at once without using an obscene amount of variables. Using a common event just causes each event to overwrite the others, leaving some activated events with no detection. I hope this makes sense, it sounds more complicated now that I've typed it out.
     

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