[Solved] "Remove All" on YEP_EquipCore

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Hello, fellow makers! Need some advice.

I am using YEP_EquipCore plugin and I want to disarm a weapon when Remove All is selected. The fact is plugin doesn't allow to remove weapon.
How to cancel or bypass it? I had an idea to make a weapon named for examle "Barehanded" and equip a chars by it after "Remove All" but it seems problematic. (Each character probably need his own Barehanded duplicate and all those copies will shown on weapon selection)

Thanks for attention!
 
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